Idris Al-Wazani
(ih-Drees Al-wuh-Zah-nee)


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I’m an aspiring audio/design technologist majoring in Electrical Engineering at NYU’s Tandon School of Engineering. I design hardware, frontend software, real-time technology, lighting, visuals, and sound for the world of live performance, art, and public spaces in order to make people’s time anywhere meaningful. Feel free to view my work on this site.






Currently obsessed with:

 Embedded Systems, HPF/LPF Circuit Design, TouchDesigner, Ableton Live, Drum Machine Analog Circuits, Complextro, GrandMA3, Electric Energy Conversion,






As a third-year Electrical Engineering major with a minor in Integrated Design & Media (focusing on audio technology), I have had a huge interest in audio design and engineering during my lifetime, and am actively combining my major and minor to accommodate for that vision. Alongside my deep passion for music and music culture, I would love to work as an audio engineer for live performances, broadcasts, or anything that involves an audience in the future! I was born in Austin, Texas from a Belgian mother and Palestinian father. Since the age of five, I have moved to Singapore, Atlanta, Shanghai, Seoul, and now am a passionate resident of New York City.

When I was young, I often engaged in film, whether it be through attending summer film camps, or small daily iMovies on my iPad. Despite the frequent storytelling that went into these amateur films, I was most deeply in love with the science behind the audio and video that went into making films. In my mind, I found it necessary to understand how exactly these microphones, cameras, and A/V systems worked on the micro level to finally be able to apply myself the way I wanted to. It wasn’t until I joined school theater in 2018 that I fully realized my passion for A/V. After acting for a few semesters, I eventually understood that I was set in my ways of working for the A/V crew, as well as stage managing for a few productions. My passion for STEM in school eventually brought me to study engineering in college here at NYU Tandon, and I am now a major in electrical engineering. I have an extremely profound and focused interest in the electronics behind concepts we know of nowadays, and I find it even more fascinating to apply myself to audio.

For the time being, I’m currently working on many smaller-scale projects involving interactive audio technology. Many of these projects and skills have also built me up to recently become comfortable behind the audio engineering and mastering of certain music and film projects in college. My principal motivating goal, and one of my philosophical interests, is to be able to fulfill a role in which society can be geared towards urbanizing in an equitable clean, future-conscious, and entertaining way. I hope my work – for the rest of my life – continues to fulfill this goal.

I spend most of my time on the Tandon campus socializing and working with my friends and coworkers at the NYU MakerSpace. My personal passions are a little further from the technical engineering side, since I spend most of my free time skateboarding, DJing/hosting events, and producing electronic music.



Divine Intervention


April - May 2025
Engineering/Art/Music Project:



Presentation:
Divine Intervention Showcase

Some stuff I ‘exemplified’

TouchDesigner
Arduino
Circuitry/Soldering
C++
VCV Rack (Virtual thesizing)
Spatial Design
Digital Fabrication (3D Printing, Laser Cutting)
Woodshop Construction

A fully custom-made art installation involving an intimate interaction with technology in the form of a small church. Through synthesizing your own 3-voice melody, sequencing an 8-step drum loop, and modulating your symphony with gloves, the interaction becomes immersive through complex and original audio programming.


This has been, by far, my most ambitious and novel project so far. Working with Sienna Suarez, a design engineer based more in the art world than me, ultimately to present a piece at the NYU Shanghai Interactive Media Arts showcase, we chose to mesh our passions and project visions into one ultimate piece. Our final piece never strayed too far from our original vision, and the entire project took countless sleepless nights to make.

All inputs (pushbuttons, potentiometers, sliders), physical outputs (LEDs, Neopixels), and sequencing were done by us in the Arduino IDE on two separate sketches between two Arduino Megas. We made all the visuals – either made from scratch and sequenced with DAT timing or audio-reactive – and text in TouchDesigner. And any custom audio creation was supported by a synthesizer patch we created in VCV Rack. All hardware wiring was soldered and (despite the purposeful, aesthetic mess) was organized and color-coded. The middle cross piece was fully decorated by Sienna, while both synthesizer and drum sequencer pieces were cut, assembled, and designed from scratch.

During the show, we allowed users to enter one-by-one with headphones, but for bigger groups we installed a speaker system. The final demonstration video was created after teardown and doesn’t include any spatial design choices that can be seen in other footage.