Idris Al-Wazani
(ih-Drees Al-wuh-Zah-nee)


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I’m an aspiring audio/design technologist majoring in Electrical Engineering at NYU’s Tandon School of Engineering. I design hardware, frontend software, real-time technology, lighting, visuals, and sound for the world of live performance, art, and public spaces in order to make people’s time anywhere meaningful. Feel free to view my work on this site.






Currently obsessed with:

 Embedded Systems, HPF/LPF Circuit Design, TouchDesigner, Ableton Live, Drum Machine Analog Circuits, Complextro, GrandMA3, Electric Energy Conversion,






As a third-year Electrical Engineering major with a minor in Integrated Design & Media (focusing on audio technology), I have had a huge interest in audio design and engineering during my lifetime, and am actively combining my major and minor to accommodate for that vision. Alongside my deep passion for music and music culture, I would love to work as an audio engineer for live performances, broadcasts, or anything that involves an audience in the future! I was born in Austin, Texas from a Belgian mother and Palestinian father. Since the age of five, I have moved to Singapore, Atlanta, Shanghai, Seoul, and now am a passionate resident of New York City.

When I was young, I often engaged in film, whether it be through attending summer film camps, or small daily iMovies on my iPad. Despite the frequent storytelling that went into these amateur films, I was most deeply in love with the science behind the audio and video that went into making films. In my mind, I found it necessary to understand how exactly these microphones, cameras, and A/V systems worked on the micro level to finally be able to apply myself the way I wanted to. It wasn’t until I joined school theater in 2018 that I fully realized my passion for A/V. After acting for a few semesters, I eventually understood that I was set in my ways of working for the A/V crew, as well as stage managing for a few productions. My passion for STEM in school eventually brought me to study engineering in college here at NYU Tandon, and I am now a major in electrical engineering. I have an extremely profound and focused interest in the electronics behind concepts we know of nowadays, and I find it even more fascinating to apply myself to audio.

For the time being, I’m currently working on many smaller-scale projects involving interactive audio technology. Many of these projects and skills have also built me up to recently become comfortable behind the audio engineering and mastering of certain music and film projects in college. My principal motivating goal, and one of my philosophical interests, is to be able to fulfill a role in which society can be geared towards urbanizing in an equitable clean, future-conscious, and entertaining way. I hope my work – for the rest of my life – continues to fulfill this goal.

I spend most of my time on the Tandon campus socializing and working with my friends and coworkers at the NYU MakerSpace. My personal passions are a little further from the technical engineering side, since I spend most of my free time skateboarding, DJing/hosting events, and producing electronic music.


Rogue Aerospace


October 2023 - June 2024
Electrical Project:



Papers:
Preliminary Design Report

Some stuff I ‘exemplified’:

Arduino
Soldering
Intermediate Circuitry/MOSFETs
Flight/Launch Physics
Team Management
Physical HPR-1 Rocket Construction

I curated, optimized, constructed, and installed the avionics bay (the electronics behind controlling a rocket properly, given specific metrics and flight data) for NYU Tandon’s 2024 NASA Student Launch Competition team.


Out of all my first-year experiences with electronics and hardware in college, this one was by far the most helpful and growth-inducing. Mostly due to the real-life nature of having to build a part of a real rocket for a real competition, especially the part being the one determining proper launch trajectory, I had to learn a lot in such little time.

Aside from building a strong foundation for analog circuits, I also worked with radio protocol and more microcontroller programming to establish a viable ground station for us to transceive live flight data. The nature of working among many subteams, each with their own priorities and goals, led me to communicate stronger with others and understand that there are many correct ways to go about satisfying multiple goals at once! In the end, NASA placed us first for aesthetics, and third for STEM engagement.